|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
...previous page----------------------------- From the 2001 Mathengine demo for the Game Developers Conference---------------------------------------
|
|
|
|
|
|
|
|
 |
|
 |
|
 |
|
|
|
|
|
|
The Chase car. This is the car that the player drives, chaseing the getaway car.
|
|
|
|
|
|
 |
 |
 |
|
|
|
|
|
|
The get away car. This is the car the player chases throught the streets. There is also an option to be the thief instead of the police.
|
|
|
|
|
|
|
|
|
 |
 |
|
|
|
|
|
|
|
|
|
|
The flatbed. This vehicle is parked throughout the environment providing a ramp to jump your car over.
|
|
|
|
|
|
|
|
|
|
|
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
The beater car. Basicly just a typical sedan that has been neglected.
|
|
|
|
|
|
|
|
|
|
|
|
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
You're run of the mill semi.
|
|
|
|
|
|
|
 |